It'll also be cool putting together two packs at once for memory card 1 & 2 so 1+2, 3+4, 5+6, etc. Also got an 8th profile slot I can throw some alts in. But I might have to modify some styles since the Ambush air combo is exclusive to Wii, while Upward Jackhammer and Kenpo Lift are categorized as Popup and not available for the Uppercut only slot on PS2. In making PS2 versions of my charpacks I can improve the wrestlers, La Berzerka, Buffalo Bonita, Animal, and Verena, by changing one of their normal moves to the Toe Jam throw Popup which wasn't available on Wii. See another included txt file for details. I've discovered considerable differences in KAF mode between PS2 and Wii. Jaws Unleashed - my data, just up to where you can freely roam the world Galactic Wrestling - everything unlocked by me Everything will be freely available in all profiles. Make another copy for memory card slot 2 and make up 16 profiles total, each with a custom fighter for the game loading both saves. Profile codes are XXXXXX and OOOOOO for just the two made so far. Once I finish buying everything and upload that save data, I'll want to get that freeplay mode mod working. I've seen a KAF video where someone had everything except them enabled. Obviously someone maxed the money using code breaker type codes. Taking a while but it's far better that starting from scratch. I'm in the process of buying everything in KAF mode with that profile so it's available free to other profiles I create. It has everything from the Konquest and the Krypt enabled and max money on one profile. max ones with profile code XXXXXX worked for Premium Edition. I tried inserting different save games from gamefaqs into my memory card file and one of the. I found a functional data converter in files.rar here: So far I stick by my theory that regular and premium edition of PS2 MK Armageddon won't read each other's save data. Nevermind much of what I previously said here.
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